![]() ![]() Lets provoke an uprising in a given provinceĬauses pirates to appear in the specified province in EU 4 The cheat code removes the fog of war for a selected province in Europa Universalis 4 or for the whole world, if not indicated Increases imperial authority in EU 4 by a specified number of pointsĪdds the selected prestige amount to the player’s state Without specifying the number will increase to a maximum ![]() Without specifying a number, it will increase to a maximum Without specifying the number will increase to a maximumĬheat code gives diplomatic points in Europa Universalis 4. Learn moreĬheat code removes the protector for the religion to which the player's country belongs to Europa Universalis 4Īdds an additional missionary to the specified stateĪdds an additional colonist to the selected country in EU 4Īllows you to open for your state any group of ideas available. Improves relations with the selected stateĪdds the indicated country influence points to the PopeĪdds the authority of the patriarch to the selected state in EU 4Īdd/remove_cb Īllows you to add or remove the desired motives for war against any desired countries. Without entering a value, it gives 50,000, and if you enter a number, it is multiplied by 1000Īdds a certain number of Aboriginal people to the specified provinceĬheat code adds level of reform for the Holy Roman Empire in Europa Universalis 4 Sets the percentage of progress in the conversion of the selected province to another faith in EU 4Īdds your country recruits. Maximum advantage points in all of your country's warsĬheat code causes cardinal's death in Europa Universalis 4Īdds a certain population to the specified province Makes the capital of the selected state visible to you Makes the specified country your vassal in EU 4 It should be your junior partner in the union Start the integration process of the selected state. The death of the heir in the designated stateĬheat code to complete the siege in the selected province in favor of the besiegers in Europa Universalis 4īegin the process of annexation (accession) of the specified country. Simplifies the use of several other commands in EU 4Ĭarries out the death of the monarch in the specified state Table with all cheats for Europa Universalis 4 Input CodeĮnabling this mode allows you to hover over a province to find out its identifier (ID) and owner’s country tag. To open it, press ~ (tilde) during the gameplay EU 4. How to enter any cheats in Europa Universalis 4Īll codes and commands are registered using the console. By the presence of the mark you can recognize such codes in the table. In addition, some commands in EU 4 are switches, that is, by re-entering their effect can be canceled. You can learn more about these types of teams on the pages dedicated to them. The fact is that the game has a large number of different in-game events, many of which give very significant effects, therefore they are used as cheats. Enter some combination in Europa Universalis 4, press Enter and the effect instantly applies. ![]() The first type is ordinary console commands. StrategyĬheats in this game are divided into two categories. Getting reasons for war, groups of ideas, provincial resources, and much more in EU 4. We present to you a list of all relevant codes with which you can get a huge set of advantages. It has a small chance of appearing with the help of rebels during the campaign.Cheats for Europa Universalis 4 (console commands) Revolter - This country lacks cores in 1444.It has a sizable chance of appearing with the help of rebels or being released in a peace deal during the campaign. Releasable - This country has cores in 1444, but is otherwise unplayable unless released by another country first.If it has been eliminated it may be formed by another country again. Formable - Other countries may form this country if it does not exist.The following table lists the dynamic tag types (first letter) and their max value. In terms of action order, dynamic tags act after the normal tags and then in the order of the table below. The tags are assigned according to order of creation. They use a different 3-key identifier structure: the first a letter (based on type) and the other two are numbers. įor example, if Sweden is moving an army into a province a Danish army is moving away from, and both their movement is set to resolve on the same day, Sweden will catch the army as they are listed prior to Denmark on the order list.ĭynamic tags are countries created during the campaign without a pre-existing tag. The tag order specifies in what order actions are resolved between tags. Tag order Īll countries in EU4 are identified by a tag. All existing nations at the beginning of the grand-campaign (). ![]()
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